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How to add word art in multimedia fusion 2
How to add word art in multimedia fusion 2












how to add word art in multimedia fusion 2

Reduce Frames - Remove every nth frame of the animation.

how to add word art in multimedia fusion 2

Make Blank Frames - Set the number of frames in the animation to a specific RGB color This will slow the speed of an animation by doubling the frames. This is used for dynamic animations to reset after color changes are made.ĭuplicate First Frame - Duplicate the first frame of an animation for a number of times.ĭuplicate Frames - Duplicate all the frames of the animation. This is useful to reload an animation from disk. Call this after an animation has played if color changes are made.Ĭlose Animation - Close a Chroma animation. Unload Animation - Unload the Chroma effects from memory. This is called automatically by Play Animation and Play Composite. Load Animation - Load Chroma effects in memory for playback. The device set includes ChromaLink, Headset, Keyboard, Keypad, Mouse, and Mousepad. Play Composite - Play a set of Chroma animations. Stop Animation - Stop playing a Chroma animation if it was playing. If an existing animation was playing on the device, it will be stopped to play the new animation. Play Animation - Play a Chroma animation. Get Animation - Load a Chroma animation into memory. Use the expression Get Color Data Size to get the total number of color indexes. Use the expression Get Frame Count to the total number of frames. Set Frame Color Data by Index - Set individual colors by frame and index. Offset All Frames with RGB Offset - Add RGB values to the existing animation colors. Lerp All Frames Between Two Colors with Frame RGB Data as Input (Ignore Blank RGB Values) - Same as above, except ignore unset colors.įill All Frames with Color where RGB is Blank - Set all colors to a single RGB color where the existing color is not set. Lerp All Frames Between Two Colors with Frame RGB Data as Input - Use grayscale input from the existing animation to transition between two colors. Set All Devices to RGB - Set all Chroma connected devices to a single RGB color. Set Device to RGB - Set a device to a single RGB color. Use this to define functions that can be called with Lua Load String. Lua Load File - Load a Lua file and execute the script.

how to add word art in multimedia fusion 2

This makes it possible to invoke Lua functions. Register ChromaSDK with Lua - Expose the ChromaSDK methods to Lua script.

how to add word art in multimedia fusion 2

Always check the condition Is Extension Initialized before calling other methods. Initialize Extension - Initialize the ChromaSDK if available.This includes ChromaLink, Headset, Keyboard, Keypad, Mouse, and Mousepad device animations. The Pla圜omposite action will play all the animations for the device set.Use the ChromaSDK condition Is Extension Initialized before invoking the Chroma SDK actions. The Lua Load File action will load and execute Lua script from a file. The Register ChromaSDK with Lua action makes the ChromaAnimationAPI available for Lua scripting. This action should be invoked before any other ChromaSDK actions are used. Use the Frame Start or Run Once condition to invoke the Initialize Extension action.Import the ChromaSDK object to global events to make the functions available.Create New Object should show the ChromaSDK as an available object type.If you don't have Chroma hardware, you can see Chroma effects with the Chroma EmulatorĬopy ChromaSDK.mfx to C:\Program Files (x86)\Clickteam Fusion 2.5\Extensions\UnicodeĮxtension manager should show the ChromaSDK Make sure the Chroma Connect module is installed. The button text is set dynamically with the object name. The first button is cloned to a 10x5 grid which also clones the behaviors.The sample has visual scripted sample effects and numerous buttons with behaviors that play effects defined by the Lua a.īuttons pass their object name to lua via the Lua Load String action. The HelloFusion project is a ClickTeam Fusion 2.5 Standard sample app that shows the animations from the Chroma Animation Guide. The extension also makes the API available to Lua scripting. The Chroma SDK Extension provides a ChromaSDK object with actions, conditions, and expressions available for visual scripting. CChromaEditor - C++ native MFC library for playing and editing Chroma animations.Chroma Animation Guide - Visual examples of the Chroma Animation API methods.Building the Chroma SDK Extension from Source.

#How to add word art in multimedia fusion 2 windows

  • Note: The Chroma SDK Extension requires Fusion 2.5 Standard Edition and is built for the Windows platform only!.
  • Note: Visit the Chroma Animation Guide to find the latest supported plugin for Chroma RGB.













  • How to add word art in multimedia fusion 2